Koko Hekmatyar, nicknamed “Princess” by those close to her, is an arms dealer and a member of HCLI’s Europe/African Weapons Transport Division. She leads a squad of bodyguards with whom she travels the world conducting business.
She is a slim, fair skinned young woman with waist-length fair hair styled in a hime cut and light colored eyes, Koko has white hair with light blue eyes and pale skin. Koko is usually well dressed, favoring business suits or similar attire, with or without neckties. She also wears a white coat with a feather-like collar. Because she has a tendency to burn when out in the sun, Koko usually wears a broad-brimmed straw hat when outdoors for an extended period of time.
Koko remains a largely enigmatic character, rarely revealing her true state of mind. She normally appears quite cheery and happy and sometimes acts immature when around her subordinates, having a tendency to throw fits when frustrated or angered. However, she is able to rebound quickly and rarely allows herself to remain stuck. Even when in dangerous situations, she is able to keep a clear head and actually smiles when she is in danger.
She can be ruthless and determined, making her a very dangerous opponent as she will not hesitate to use various means, including deadly force, to reach her ends. However, a single action or statement by her opponent can motivate her to display mercy towards them depending on the circumstances, and she has occasionally been willing to spare them. She is unafraid of weapons because she is in the business of selling them and believes that one should not fear one’s merchandise. She has a fatalistic attitude towards her own death, feeling that unless it is her time to go, then she will escape the situation unscathed.
Having been trained in HCLI’s business from a young age, Koko became involved in arms dealing early, starting when she was a teenager. Despite her youth, she was allowed to operate on her own accompanied by her bodyguards. Although she did not receive a higher education, her business sense and negotiating is top notch and she is a very successful arms dealer despite later growing to despise the business.
Koko has excellent instincts and has come to rely on them to see her and her squad through difficult situations. She is also able to quickly size up other people and tends to be spot on with her evaluations, sometimes even when she has not previously had the chance to research the other person’s background. She is generally calm when in danger due to the nature of her work, but can get unnerved when she is by herself and without her bodyguards nearby. She has an encyclopedic knowledge of weapons backed up by real world experience and is a hyper-polyglot, speaking several European languages as well as Arabic and Japanese.
Unlike her subordinates, Koko typically does not fight, although she has wielded a pistol on three occasions, twice in combat. She is actually a decent shot, being able to put two out of three quick shots from a Sig Sauer SP-2022 into a bulls eye with the third just missing. Koko generally directs her squad’s actions but also gives them a great deal of initiative. She possesses excellent tactical and strategic sense and can quickly analyse a situation and how to handle it as well as think multiple steps ahead.
Koko is not oblivious to the supernatural and has worked with the Scion Alexus on several occasions to transport and fence artifacts of magic and power. While not her usual business fair, Koko has become interested with the magical world and is hoping to one day break into the secret world as the premier weapons dealer to the various minions and monsters that call the Gods master.
At present, Koko is helping Alexus fence her stolen gems to fund her forest retreat for the victims of Hastur. Koko is handling the paperwork and all the ancillary tasks and providing a loan for the things Alexus cannot yet afford to start up the camp, (another out of character action since she hates credit).
As part of paying back this loan, Alexus has agreed to retrieve any one item for Koko.